

Worse, when a pop fly goes up, the runner control shuts off so players can't make the mistake of missing a tag-up chance - keen for beginners, but advanced players will find the lack of control maddening, watching scoring chances just blow by. It's always confusing, and managing more than a single base runner is impossible for zealous players, since often the wrong base runner will move, setting off a chain reaction of errors as you try madly to get that player out of trouble without getting the others off their bags. Sometimes when you're controlling a base runner, you key in the base he's running to other times, you key in the base that he's already at. Even when you can figure it out, the game is so choppy and slow that play is rarely fun.īase running control is also wonky. Even though a useless player icon is put on the screen to somehow help track down a fly ball, it's near impossible to figure out where your fielder is in relation to the ball until both are on the screen. But that's just a bobble in the fielding errors in the game.

While real stadiums are represented graphically in the front end, the actual fields are all the same. Batters have control over pop-ups or grounders, even in bunts - why would anybody choose to pop up a bunt? It's a clean interface, and even EA's PlayStation pitcher/batter game isn't quite as involved as the competition in 989's touch-pitching or Acclaim's ultra-difficult game, but the overly-simplistic nature here is far too basic.Īnd, as the killer for any bad baseball game is usually in a botched fielding game, Triple Play runs up against that green monster. The fast ball isn't very fast, the slow ball isn't much of a change-up, and the amount of curve can vary wildly on either fast or slow throw. Even then, the pitches are only variations of each other. Only three pitches are available - Slow Ball, Fast Ball, and Curve Ball. The heart of any baseball game is the pitcher/batter face-off, but already Triple Play 2001 is looking to be benched. For beginners just looking for a playable baseball game with their favorite players in it, it will do, but don't expect the major-league gameplay. The developer Handheld Games made an arcade-style baseball game out of the award-winning Triple Play EA game, and even then its rookie baseball status (there hasn't been a Triple Play on the Game Boy Color before this) shows in the simplistic and technically inferior gameplay seen here.
#Triple play 2001 pc game play series#
If you're looking for EA's vanguard Triple Play series on the Game Boy Color, look elsewhere than THQ's version. The game would have been fair in the early 8-bit gaming days, but Triple Play 2001 simply can't hang in the same leagues with Nintendo's Ken Griffey Jr. That's what strikes out this baseball hurler. You're not going to make the cut on the Game Boy Color if you try playing ball in the major leagues with the Triple Play license, then skip swinging for the fences and just bunt your way through the game.
